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Examples

In our research on persuasion via computing technology, we’ve found it useful to identify two types of persuasion: macrosuasion and microsuasion. (You'll find a longer discussion of these concepts in the book Persuasive Technology.)

Examples of macrosuasion

Some interactive computing products were created solely for the purpose of persuasion. We call this type of approach “macrosuasion.” Below you’ll find a few examples.

Persuasive Software
Quitnet.com
A website that motivates people to quit smoking
Persuasive Device
Baby Think It Over
Teen pregnancy prevention doll
Persuasive Environment
HygieneGuard
Bathroom surveillance technology

Examples of microsuasion

Most interactive computing products were created for purposes other than persuasion (e.g., productivity, communication, entertainment). Yet these products can have elements of persuasion built into the user experience – in dialogue boxes, reward systems, visual elements, and more. We call these elements of influence “microsuasion.” Below you’ll find a few examples.

Ebay feedback system
Ebay uses a rating system to motivate people to be fair and honest while buying and selling. A colored star and a number is placed next to the users' names to indicate different levels of feedback. To find out more, click here.
Nagscreens in shareware
People who create shareware like to get paid for their work. Some developers have created “nagscreens” – a dialogue box that reminds people to pay. Here’s an example of a nagscreen from a former captology student, Scott Kleper.
Dialogue box in Quicken
Even though Quicken is a personal finance application, it uses various elements of persuasion. For example, to reward people for balancing their accounts, the software brings up a dialogue box that congratulates them with a balloons and streamers.

The above examples are real products created by outside companies. 

To better understand what the future may hold, Stanford captology students and members of the Persuasive Technology Lab have created over 100 conceptual designs for new types of persuasive technology systems. These designs were once posted on the Web but became too troublesome to maintain. Sometimes these older pages turn up on a Google search.

Stanford Persuasive Technology Lab / Center for the Study of Language and Information
Cordura Hall, Stanford University, Stanford, CA 94305-4115, 1-650-723-0695. Copyright 2004.